danielle charles

Modeler / Generalist Reel

  • 0:03 – 0:14

  • League of Legends
    Psyop

  • Modeling, Textures, Shaders

  • Maya

  • 0:15 – 0:18

  • Mucinex
    Psyop

  • Modeling, Textures, Shaders

  • Maya

  • 0:18 – 0:24

  • Fruit Loops
    Nathan Love

  • Modeling, Textures & Shaders

  • Maya, Zbrush

  • 0:25 – 0:31

  • Olympus
    Magnet Media Films

  • Modeling, Textures & Shaders

  • Maya

  • 0:31 – 0:43

  • Publix Supermarkets
    Nathan Love

  • Scene Layout, Environment,
    Modeling & Texturing

  • Maya

  • 0:43 – 0:46

  • Land Rover
    Searight Studios

  • Modeling

  • Softimage

  • 0:46 – 0:52

  • Adams Flea & Tick
    Nathan Love

  • Environment & Prop Modeling

  • Maya

  • 0:52 – 0:57

  • Olympus
    Magnet Media

  • Modeling, Textures & Shading

  • Maya

Danielle Charles

About Danielle

Hey there, my name's Danielle and I'm a CG Artist in NYC. My 3d work has been focused primarily on Modelling, Textures, Lighting, and Rendering in Arnold, along with comp work in Nuke and Aftereffects. Check out my reel and feel free to contact me for any reason!

Email me at dcharlescg@gmail.com

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